Speculative Stuff
2023 - 2024 - 2025 - 2026 Student Works

* The intellectual property rights of each work are owned by each student.

The AfterU






INAZ OZODKHONZODA




Humans are complicated creatures capable of perceiving the world from diverse perspectives. However, one thing unites us all - the pursuit of meaning and purpose in our lives. Each day, we try to live better lives and make better choices. Our identities and lives are shaped by our experiences, knowledge, and emotions. It is increasingly evident that current advancements in biotechnology and artificial intelligence have the potential to redefine our conceptions of what life is. Futurists now seriously consider ideas such as reawakening after death or uploading one’s mind onto a computer. Yet, how far can future science and

technology go in defining and shaping our lives and identities?

“The AfterU” is built upon two scientific practices: cryonics and whole brain emulation. Cryonics involves freezing human bodies after death, with the hope of reviving them through future technological advances. Whole Brain Emulation is an experimental process of brain scanning to create a digital model of its neural network. Thus, the project explores the idea that if science proves that humans can be revived after death, how would our perception of life, purpose, and self change?

In the year 2100, scientists prove that cryonics can preserve human bodies after death, guaranteeing successful revival in the future. However, according to science, some brain cells gradually deteriorate after death and cannot be fully restored. To overcome this, scientists develop a device that captures and preserves the neural network of the brain at a specific time or day to be able to “rebuild” your brain during future revival, thus retrieving all your memories. Every individual is given this device at birth, enabling them to save memories for the afterlife. However, individuals are free to choose which memories, experiences, or emotions to capture or erase, thereby shaping their desired identity upon revival.

This envisioned future scenario prompts people to consider which memories or aspects of their lives, experiences, and identities they would retain or discard if given “another chance” in a new life - a chance to rebuild themselves. Would erasing bad experiences in life really make our lives better? What defines our essence? Should individuals have the power to manipulate their memories and experiences in this way, potentially altering their

sense of self and life? Since life consists of interconnected memories and experiences, where one event influences another, modifying this chain may profoundly alter who we are and the course and meaning of our lives.






2023





Speculative Stuff



Speculative Stuff is a public archive of speculative design works developed through Yonsei University’s Integrated Design courses, 
led by Hyunjae Daniel Shin (Associate Professor) and Eun Sun Park (Lecturer).

The platform documents how undergraduate students begin with small everyday questions — discomforts, contradictions, awkward moments, and social habits we often overlook — and transform them into speculative objects, future scenarios, and critical narratives.

These works are not predictions of the future. They are invitations to look again at the present. By using comedy, exaggeration, absurdity, and preposterous worldbuilding, the projects make familiar systems feel strange and open up alternative ways of imagining technology, culture, society, and the environment.

The course has been shaped by an ongoing pedagogical exploration of Speculative Critical Design, combining futures studies, design research, interactive workshops, and public engagement. It encourages students to move beyond solution-driven design and develop more critical, imaginative, and participatory ways of engaging with alternative futures.

The methodological background of Speculative Stuff is further informed by Eun Sun Park’s doctoral research on the Preposterous Comedy Approach for Speculative Critical Design, which examines how comedy techniques, preposterous futures, and speculative artefacts can support critical thinking, public engagement, and future-oriented design education.

Read the dissertation HERE(EN) (KR)